"Ark Nova offers a fun challenge to build a conservation-focused zoo with plenty of animals and a nice combination of complexity in a relatively short play time." [SGOYT]
"Ark Nova is a wonderfully enjoyable challenge of building a zoo and taking part in conservation efforts, making it both difficult and satisfying to find excellent card combinations." [SGOYT]
"Cape May is a delightful building experience in a seaside town where the optimal strategy may not be hard to discover, yet is well worth the time and effort to play a few times." [SGOYT]
"Codeword Cromwell offers a fantastic narrative of villagers protecting Birkham Stokes during an invasion, but the appeal may wear off after many plays with the same stories." [SGOYT]
"Dawn of Ulos is an intriguing and unusual sort of game about watching factions, influencing battles, and using a stock market mechanic in a solo mode that works pretty well." [SGOYT]
"Descent 2nd edition was once one of my favorite games, with 64 plays under my belt, and it’s still a great one. But these days, it only hits the table once or twice a year at most." [SGOYT]
"Ithaqua didn't stand a chance against my lucky charm. This game doesn't get old for me and still is fun after so many years of owning and playing it." [SGOYT]
"Expedition: Northwest Passage is an interesting tile-laying experience of exploration and planning across the frozen Arctic with a small crew in a ship and sled." [SGOYT]
"A great puzzle card game in which you need to strike the right balance between biodiversity and objective cards, all in the deep of the ocean. Absolutely recommend if like me you're concerned about t…" [SGOYT]
"Obsession is a challenging and fun experience of managing a family in Victorian society with stories that emerge through gameplay and plenty of meaningful choices." [SGOYT]
"For a longer time I neglected this game for being fiddlier than it's predecessor but I had quite some fun. Looking forward to try a fan-made solo mode with AI competitors" [SGOYT]
"Sentinels: EE is still a great game that suffers a little from the bookkeeping aspect but on the other hand plays super easily and is setup within some minutes." [SGOYT]
"Another success from Mark Tuck that feels like playing a campaign as you have 6 songs to complete. A cross between For Northwood and The Maiden in the Forest. Thinky and no tokens or dice needed, jus…" [SGOYT]
"Tranquility: The Ascent provides a neat climbing puzzle with cards and a clever system to manage building a mountain, complete with optional modules for more variety." [SGOYT]
"Unconscious Mind is a gorgeous Euro game with great artwork and components, packed with plenty of crunchy decisions, though it does require a fair amount of table space." [SGOYT]
"Wizard's Academy allows for clever solutions to managing threats and discovering spells in a magical school with amateur students tasked with surviving through scenarios." [SGOYT]