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The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.
—description from the publisher
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"From Northwood’s peaceful woods to the far northern reaches of Siberia, near Tunguska where strange things have fallen from the sky… [thing=379078][/thing] is a stunning, card-heavy efficiency puzzle…" [SGOYT]
"I think Expeditions does a great job of meshing some Euro-esque mechanics with an awesome theme to create a game that’s fun and super satisfying to play especially when you nail great combos!" [SGOYT]
"Expeditions: the spiritual successor of Scythe, without the combat and area control, but with deck building and worker placement, in a fast-paced race to victory points." [SGOYT]
"Expeditions presents a mysterious world to explore with no combat but plenty of different cards to discover with all sorts of combinations and decisions." [SGOYT]