In Herbaceous, herb collectors compete to grow and store the most valuable medley of herbs. Everyone starts with four containers, each of which allows a different grouping action:
Group herbs of same type Group different types Group pairs Group any three types (same or different)
On your turn, you draw a herb, then decide to either keep it in your personal collection or put in into the communal pile. If kept, the next card goes to the communal pile; if placed in the communal pile, the next card goes in your personal collection.
At the start of your turn, you can decide to use a container. If so, you assemble cards from personal and communal spaces, group them, then turn them all over. You have then "collected" those and can't use the container again.
At the end of the game, collectors determine the best collection as a combination of value from their collection, matching herbs, and herb sets.
Entries over Time Chart (click to show/hide)
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"Herbaceous is a fast, small, and light card game, great for relaxing solo play. The artwork on this game makes playing the cards a special pleasure!" [SGOYT]
"Planting herbs in this set collection card game is a fun and relaxing exercise that takes only a few minutes to deliver an interesting experience." [SGOYT]
"A handful of plays still did not result in the perfect score, yet this game provides a relaxing and enjoyable experience in just a few minutes." [SGOYT]
"Managing a small herb garden provides a quick and lightweight challenge with a collection of lovely artwork that creates a relaxing atmosphere." [SGOYT]
"Though Herbaceous is a very light game, decisions are interesting. It will probably be even better as a filler with others, but the solo is worth it for me. Fun!" [SGOYT]
"Herbaceous is a good puzzle, though it might have a little more randomness than I prefer - though I don't think it work without that randomness." [SGOYT]