The survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the beings use to attack them can be repurposed through various gems, transforming the malign energies within into beneficial spells and weapons to aid their last line of defense: the breach mages.
Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card. Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits.
Entries over Time Chart (click to show/hide)
Share This Page on BGG
Paste the following BGG Formatted Link into any post (click box to select all, then copy to clipboard).
"Despite the loss, still a great experience. Time just seems to fly by as I play this and the game plays so smooth. Fairly easy to keep track of things as you go." [SGOYT]
"Really like game flow and not shuffling your deck, think there are some fun times to be had here. Hoping the boredom was due to the quick start rules." [SGOYT]
"Pretty unique deck builder without shuffling. First play was fun and I enjoyed the easy out of the box setup with the presorted cards. Need more plays to form a better judgement." [SGOYT]
"Many times, something, somewhere goes terribly wrong and you lose in 15 minutes. Buckle up, try again. If you like Dark Souls (the video game), you'll enjoy it immensely. If you don't know what Dark…" [SGOYT]
":thumbsup: relatively quick to get to the table:thumbsup: not a beat your own score:thumbsup: replay-ability is very high. Even with just the base game, with the number of mages, a random market, an…" [SGOYT]
"Aeons End changed my mind about deck builders. It just does everything right and despite a huge amount of content, still manages to have each card feel distinct" [SGOYT]
"A seemingly easy battle against Carapace Queen turned into a challenging fight as Jian and Kadir nearly surrendered to the husks in Aeon's End." [SGOYT]
"Aeon's End is a fantastic deckbuilder. The mechanics are simple enough to get back into the rules quickly, and I love the fact that you don't shuffle the deck - saves time as well as wear and tear on…" [SGOYT]
"Very fun and variable game. Each game feels unique and memorable. Rough patches in difficulty paradigm and the lack of full compatibility in recent waves. I want new, 100% compatible mechanisms, not …" [SGOYT]