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On entering the wizard's academy, the new apprentices swore a solemn vow to learn the ways of magic, protect the institution, and uphold its values. Unfortunately most of them have failed to learn any significant magic in their first year. Susie coasts by on her natural talents, Malkar would sooner sell his soul for power than read a book, Nyvetta has forgone that option along with opposable thumbs upon accidentally turning herself into a bear, Flitter is only here to steal magic items to sell on the black market, and Bramblethrone spends too long talking to trees to get anything done. As a group of students, they could not be worse.
Wizard's Academy is a co-operative game of magical experimentation for 1-6 players. In each game, the players select a scenario, such as summoning and binding a demon to steal its powers, defending the academy against an attack by an army of Imps, or (in the most difficult scenario) facing an academy inspector whom they must impress with their mastery of magic.
Players move around the academy collecting glyphs in order to cast spells. At first, the effects of the spells are unknown, but as the players try new things, the students gain the power to manipulate the academy, the creatures within it, and the fates themselves – ideally achieving their goals before the monsters and elements that they've accidentally summoned reduce the building to smoking rubble.
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"Wizard's Academy allows for clever solutions to managing threats and discovering spells in a magical school with amateur students tasked with surviving through scenarios." [SGOYT]
"Wizard's Academy offers an exciting adventure as a group of amateur magic users must cast spells and protect the academy from interactive threats." [SGOYT]
"With a staggering amount of variety in characters, disasters, and spells, one will almost never experience the same sort of interesting puzzle with Wizard's Academy." [SGOYT]
"Wizard's Academy is a wonderful and unique game that features variable spells and threats one must puzzle through on the path to protecting the academy." [SGOYT]
"[thing=154895][/thing] is an amazing Solitaire experience that really captures its theme. You feel like a set of Wizard's Academy students trying to save the day while the teachers are away." [SGOYT]
"During a routine inspection, the academy fell victim to many threats as the young wizards struggled to cast spells and find ways to solve the puzzle." [SGOYT]
"This fantastic puzzle challenges one to find solutions with the available spells, which is a very fun experience that makes for an excellent game." [SGOYT]
"A simply amazing puzzle is presented with a high degree of variability as one guides various characters to protect a magical academy against different threats through the use of unknown spells." [SGOYT]
"Multiple unique elements not found in other games come together in an excellent way to create a constantly changing experience that is never exactly the same from play to play." [SGOYT]
"This is the super-puzzle hard version of Pandemic with lots of neat mechanics and a great thematic atmosphere that feels like Harry Potter. As far as I can tell, it's the peak of the sub-genre." [SGOYT]