Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins...
Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.
The core mechanism of Imperial Settlers is based on concepts from the author's card game 51st State.
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"Imperial Settlers is a fantastic experience that can be played in a number of different ways to get the most out of building up a faction's empire with lots of unique cards." [SGOYT]
"Imperial Settlers offers an interesting and fairly quick experience of building up a civilization, particularly with all of the available expansion content." [SGOYT]
"Imperial Settlers is a complete solo experience with the base game, but expansions add new mechanics to the various factions and building strategies." [SGOYT]
"The Japanese faction grew tremendously with a combination of useful production locations and deals involving plenty of food in Imperial Settlers." [SGOYT]
"if you like rolling dice and looking things up in tables, or if you like randomness in a metagame, then the campaign mode is for you. If you're more interested in how a game plays when it's actually …" [SGOYT]
"Fun combos and interesting choices. Slow early game and late game has you doing so many things. Relatively quick but prone to AP. The expansions and new factions add some cool variety." [SGOYT]
"Quick game that I don't know if I would enjoy multiplayer- it is just so fast solo. The Atlantians add the technology tokens which add a really cool double your pleasure element." [SGOYT]
"Definitely feeling this one. Four factions to play with, and tons of cards to learn. It will take me a while to get to the solo campaign and the expansions, and I'm looking forward to it." [SGOYT]